The University of Sheffield
Department of Landscape

Sonic Spatial Diagram

Mark Lindquist

email: mark.lindquist@sheffield.ac.uk

Academic Qualifications

1994-1998 B Env. Des., Bachelor of Environmental Design
University of Manitoba

1999-2002 MLA, Master of Landscape Architecture
University of Toronto

2010-2013 PhD in Landscape
University of Sheffield

Harry Worthington Scholarship

Background

I am a Canadian who has practiced landscape architecture and urban design in Canada and the US, and taught architecture, landscape architecture and urban design in Canada, the US, UK, and New Zealand. My research investigates the impact of digital media in general, and digital visualization in particular, on the design and perception of environments. My PhD research is investigating psychophysiological responses to and the incremental benefits of audio augmentation of virtual space.

PhD Research

PhD Title

Perceptual Responses to Sound in Virtual Environments:
A Psychophysiological Evaluation of Digital Landscape Experience

PhD Supervisors

Eckart Lange
Jian Kang

PhD Abstract

Understandings of quantitative and qualitative landscape characteristics are necessary to successfully articulate intervention or change in the landscape. 3D visualizations have been used to successfully communicate various aspects of landscape to a diverse population. There is evidence that engaging other senses can enhance the communication and perception of visualizations. This research will use empirical methods to examine perceptual and physical responses to audio augmentation of virtual environments. Specifically this project will gather psychophysiological responses to the addition of audio to immersive landscape visualizations of three landscape typologies in an urban, rural and natural environment. Self-reporting measures (questionnaires) and objective feedback (EEG) will be recorded and analysed individually and comparatively. The working hypothesis is that enabling the soundscape of a virtual landscape will alter perception of and preference for landscape. The results aim to explain how audio in VEs alter landscape preference, impact sense of realism, increase spatiotemporal understanding to a wider audience, and support knowledge creation. Analysis will be guided by the above hypothesis while remaining open to and adaptable to variance and alternative explanations. By focusing on subject experience in a virtual landscape this investigation will contribute practically and theoretically to the intersection between and individual study of landscape visualization, soundscape, presence, environmental psychology and computation research, as well as, verify objective techniques for evaluating landscape experience.

Publications

For a list of publications with accompanying abstracts please click here.

Lindquist, M. (2010). Affordable Immersion Revisited: A Proposal for a Simple Immersive Visualization Environment to Increase Uptake. In E. Buhmann, M. Pietsch & E. Kretzler (Eds.), Digital Design in Landscape Architecture 2010. Heidelberg: Wichmann Verlag.

Lindquist, M. (2009). Is this what we are so afraid of? Digital Media and the Loss of Representative Power In K. Terzidis (Ed.) Proceedings of Who Cares(?): Second International Conference on Critical Digital (pp. 121-128).

Lindquist, M. (2008). Group Work with Wikis: Towards a Cooperative Education Model for the Design Studio. In E. Buhmann, M. Pietsch & M. Heins (Eds.) Digital Design in Landscape Architecture 2008 (pp. 96-104). Heidelberg: Wichmann.

Lindquist, M. (2008). Virtual Landscape Presence: Conveying the Experience of Place via the Web. In E. Buhmann, M. Pietsch & M. Heins (Eds.) Digital Design in Landscape Architecture 2008 (pp. 163-169). Heidelberg: Wichmann.

Lindquist, M. (2007). Using Wikis to Enhance Student Collaboration and Information Negotiation. In G. Stewart, M. Ignatieva, J. Bowring, S. Egoz & I. Melnichuk (Eds.) Globalisation and Landscape Architecture: Issues for Education and Practice (pp. 124-128). St Petersburg's State Polytechnic University Publishing House.

Lindquist, M. (2007). Visualization for Citizen Initiated Public Participation: A Case Study. Open House International, 32(2), 17-25.

Lindquist, M., & Danahy, J. W. (2006). Community Initiated Public Participation: Altering the Urban Design Decision Making Process with Real-Time Immersive Visualization In M. Schrenk (Ed.) Proceedings of CORP 2006 & Geomultimedia06 (pp. 293-298).

Lindquist, M. (2006). Web Based Collaboration (for Free): Using Wikis in Design Studios. In G. Luhuan, P. Anzalone, M. Cabrinha & C. Clarke (Eds.) Synthetic Landscapes. Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture. (pp. 190-199).

Conference presentations

Lindquist, M. (2010). Augmenting the Static: Using Dynamic/Immersive Visualization for Design Experimentation and Knowledge Discovery. Paper presented at the CELA 2010: Landscape Legacy: Landscape Architecture Between Art and Science, Maastricht, The Netherlands.

Lindquist, M., & Lindquist, K. P. (2010). Behind From the Start? Issues Concerning First-year Environmental Design Studios. Paper presented at the CELA 2010: Landscape Legacy: Landscape Architecture Between Art and Science, Maastricht, The Netherlands.

Lindquist, M., & Bigelow, N. (2009). Tipping Point Douglas: Empowering Neighborhood Residents with New Layers of Analysis for Landscape Architects. Paper presented at the CELA 2008/09: Teaching & Learning Landscape, Tempe, Arizona.

Lindquist, M. (2009). Workshop: Immersive Visualization Enhances Sustainability, Community and Participation; so why not use it? Paper presented at the Environmental Design Research Association Conference 40 (EDRA 40): Ethical Design of Places, Kansas City, Missouri.