Journal articles

Chapters

Conference proceedings papers

  • Shui W, Liu J, Ren P, Maddock S & Zhou M (2016) Automatic planar shape segmentation from indoor point clouds. Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, Vol. 1 (pp 363-372) View this article in WRRO
  • Shui W, Maddock SC, Heywood P, Craig-Atkins E, Crangle J, Hadley D & Scott R (2016) Using Semi-automatic 3D Scene Reconstruction to Create a Digital Medieval Charnel Chapel. Proceedings of EG UK Theory and Practice of Computer Graphics View this article in WRRO
  • McIlveen J, Maddock S, Heywood P & Richmond P (2016) PED: Pedestrian Environment Designer. Proceedings of EG UK Theory and Practice of Computer Graphics, 1 August 2016. View this article in WRRO
  • Algadhy R, Gotoh Y & Maddock S (2016) Analysis of visemes in the GRID corpus. Abstract of UKspeech
  • Allen T, Parvanov A, Knight S & Maddock SC (2015) Using sketching to control heterogeneous groups. Computer Graphics and Visual Computing (pp 87-91). University College London, United Kingdom, 16 September 2015 - 17 September 2015. View this article in WRRO
  • Alghamdi N, Maddock SC, Brown GJ & Barker J (2015) Investigating the Impact of Artificial Enhancement of Lip Visibility on the Intelligibility of Spectrally-Distorted Speech. FAAVSP-2015 (pp 93-98), 11 September 2015 - 13 September 2015.
  • Heywood P, Richmond P & Maddock S (2015) Road network simulation using FLAME GPU. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Vol. 9523 (pp 430-441)
  • Warburton M & Maddock SC (2013) GPU Simulation of Finite Element Facial Soft-Tissue Models. TP.CG.2013 (pp 1-8). Bath, UK, 5 September 2013 - 6 September 2013.
  • Warburton M & Maddock S (2012) Creating animatable non-conforming hexahedral finite element facial soft-tissue models for GPU simulation. 20th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2012 - Conference Proceedings(PART 2) (pp 317-326)
  • Lazalde O & Maddock SC (2010) Comparison of different types of visemes using a constraint-based coarticulation model. The Eighth Theory and Practice of Computer Graphics 2010 Conference (TP.CG.2010) (pp 199-206). Sheffield, 6 September 2010 - 8 September 2010.
  • Salas M & Maddock SC (2010) Craniofacial reconstruction based on skull-face models extracted from MRI datasets. The Eighth Theory and Practice of Computer Graphics 2010 Conference (TP.CG.2010) (pp 143-150). Sheffield, 6 September 2010 - 8 September 2010.
  • Richmond P, Smyrnova J, Maddock SC & Kang J (2010) Audio-Visual Animation of Urban Space. The Eighth Theory and Practice of Computer Graphics 2010 Conference (TP.CG.2010) (pp 183-190). Sheffield, 6 September 2010 - 8 September 2010.
  • Dey P, Maddock SC & Nicolson R (2010) Evaluation of A Viseme-Driven Talking Head. The Eighth Theory and Practice of Computer Graphics 2010 Conference (TP.CG.2010) (pp 139-142). Sheffield, 6 September 2010 - 8 September 2010.
  • Kang J, Smyronova Y, Richmond P & Maddock SC (2010) Integration of Acoustic Simulation with Interactive Visual Animation of Urban Environment. EAA EUROREGIO 2010 Summer School. Ljubljana, Slovenia, 15 September 2010 - 18 September 2010.
  • Dey P, Maddock S & Nicolson R (2010) A talking head for speech tutoring. The ACM / SSPNET 2nd International Symposium on Facial Analysis and Animation (pp 14-14), 21 October 2010 - 21 October 2010.
  • Salas M & Maddock SC (2009) Extracting skull-face models from MRI data for use in craniofacial reconstructions. Workshop on Face Behaviour and Interaction (FBI 2009). Manchester Metropolitan University, Manchester, UK, 25 August 2009.
  • Gunnarsson O & Maddock SC (2008) Sketching Faces. Fifth Eurographics Workshop on Sketch-Based Interfaces and Modeling 2008 (SBIM 2008). Annecy, France, 11 June 2008 - 13 June 2008.
  • Salas M & Maddock SC (2008) Segmenting the External Surface of a Human Skull in MR Data. The Sixth Theory and Practice of Computer Graphics 2008 Conference (TP.CG.08). University of Manchester, UK, 9 June 2008 - 11 June 2008.
  • Gamito MN & Maddock SC (2007) A progressive refinement approach for the visualisation of implicit surfaces. ADVANCES IN COMPUTER GRAPHICS AND COMPUTER VISION, Vol. 4 (pp 93-108)
  • Gamito MN & Maddock SC (2007) Topological correction of hypertextured implicit surfaces for ray casting. IEEE International Conference on Shape Modeling and Applications 2007, Proceedings (pp 103-+) View this article in WRRO
  • Gamito MN & Maddock SC (2006) A progressive refinement approach for the visualisation of implicit surfaces. GRAPP 2006: PROCEEDINGS OF THE FIRST INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS (pp 26-33)
  • BinSubaih A, Maddock S & Romano D (2004) A collaborative virtual training architecture for investigating the aftermath of vehicle accidents. MESM '2004: 6th Middle East Simulation Multiconference (pp 170-178)
  • Meredith M & Maddock S (2004) Individualised character motion using weighted real-time inverse kinematics. GAME-ON 2004: 5th International Conference on Intelligent Games and Simulation (pp 57-64)
  • BinSubaih A, Maddock S & Romano D (2004) An architecture for domain-independent collaborative virtual environments. GAME-ON 2004: 5th International Conference on Intelligent Games and Simulation (pp 84-88)
  • Lorenzo MAS, Edge JD, King SA & Maddock SC (2003) Use and Re-use of Facial Motion CaptureData.. VVG (pp 135-142)
  • Edge JD & Maddock S (2003) Image-based talking heads using radial basis functions. THEORY AND PRACTICE OF COMPUTER GRAPHICS, PROCEEDINGS (pp 74-80)
  • Lorenzo MAS & Maddock SC (2003) Planar bones for MPEG-4 facial animation. THEORY AND PRACTICE OF COMPUTER GRAPHICS, PROCEEDINGS (pp 81-88)
  • Cooper L & Maddock S (1997) Preventing collapse within mass-spring-damper models of deformable objects. WSCG '97: THE FIFTH INTERNATIONAL CONFERENCE IN CENTRAL EUROPE ON COMPUTER GRAPHICS AND VISUALIZATION '97, CONFERENCE PROCEEDINGS, VOL 1-4 (pp 70-78)
  • Warburton S & Maddock SC () Creating Finite Element Models of Facial Soft Tissue. WSCG 2013. Plsen, Czech Republic, 24 June 2013 - 27 June 2013.
  • Gunnarsson 0 & Maddock SC () Sketch-Based Posing of 3D Faces for Facial Animation. Proceedings of The Eighth Theory and Practice of Computer Graphics 2010 Conference (pp 223-230). Sheffield, 6 September 2010 - 8 September 2010.
  • Gunnarsson O & Maddock SC () Sketching Faces. Proc. Fifth Eurographics Workshop on Sketch-Based Interfaces and Modeling 2008. Annecy, France, 11 June 2008 - 13 June 2008.
  • Gamito MN & Maddock SC () Localised Topology Correction for Hypertextured Terrains. The Sixth Theory and Practice of Computer Graphics 2008 Conference (TP.CG.08). University of Manchester, UK, 9 June 2008 - 11 June 2008.
  • Montana LR & Maddock SC () Sketching for Real-time Control of Crowd Simulations. Computer Graphics & Visual Computing (2017), 14 September 2017 - 15 September 2017. View this article in WRRO
  • Chisholm R, Richmond P & Maddock S () A Standardised Benchmark for Assessing the Performance of Fixed Radius Near Neighbours. Euro-Par 2016: Parallel Processing Workshops, 22 August 2016 - 26 August 2016. View this article in WRRO

Exhibitions

  • Maddock SC, Brown GJ & Bax N (2014, September 18) Computer Love 2.0. Festival of the Mind 2014, Sheffield.

Posters

  • Alghamdi N, Maddock S, Brown GJ & Barker J (2015) A comparison of audiovisual and auditory-only training on the perception of spectrally-distorted speech. 18th International Congress of Phonetic Sciences.
  • Warburton M & Maddock SC (2013) Physics-Based Soft-Tissue Modelling and Simulation. IUPS 2013.

Datasets