@inproceedings{inproceedings, title = {{Promoting academic integrity through gamification: testing the effectiveness of a 3D immersive video game}}, publisher = {{Springer Nature Switzerland}}, url = {{https://eprints.whiterose.ac.uk/id/eprint/228627 }}, year = {{2024}}, month = {{4}}, author = {{Zhao X and Xie H and Roberts A and Sbaffi L}}, doi = {{10.1007/978-3-031-57867-0_5}}, isbn = {{9783031578663}}, volume = {{14598}}, journal = {{Wisdom, Well-Being, Win-Win}}, pages = {{65-76}}, note = {{Accessed on 2025/11/26}}}