@article{article, title = {{Using serious games for learning business ethics: exploring its socio-technical enablers and cross-cultural influences}}, publisher = {{SAGE Publications}}, url = {{https://eprints.whiterose.ac.uk/id/eprint/226135 }}, year = {{2025}}, month = {{2}}, author = {{Siala H and Tajvidi M and Wang Y and Hajli N and Richard M-O and Brannan M}}, doi = {{10.1177/10525629251316539}}, volume = {{49}}, journal = {{Journal of Management Education}}, issue = {{4}}, pages = {{570-607}}, note = {{Accessed on 2025/11/29}}}