Virtual Reality, Graphics & Simulation
VRGraphicS mixes visual creativity, programming, mathematics, and an understanding of people and interfaces. We create virtual characters, serious games, GPU-based solutions for science and engineering problems, medical simulations including haptics technology, and study presence and behaviour in virtual worlds.
- Dr Matthias Harders's research interests include virtual and augmented reality, haptic interaction, and biomedical simulation.
- Dr Steve Maddock's research interests include computer facial modelling and animation, human figure animation, sketch-based interfaces, deformable models, and computer games technology.
- Dr Daniela Romano's research interests include serious games, agent-based modelling, presence and behaviour in virtual worlds.

