screen shot of serious gaming for medical education application

Learning Technologies

We have expertise within our team of applying skills and resources in technology to enhance students' learning experiences. These include the use of high and low fidelity simulation, social media, virtual learning environments, e-portfolio (Minerva) and game based learning.

We have provided recent consultancy to national and international partners, including The Royal College of Surgeons.

For more information, please contact Pirashanthie Vivekananda Schmit on
p.vivekananda-schmidt@sheffield.ac.uk
or Ash Self on a.self@sheffield.ac.uk