A Frame’s Worth of Videogame: 20 milliseconds of gameplay, 20 years apart - Professor Jake Habgood

Jake Hapgood

Event details

Thursday 27 April 2023
5:00pm

Description

This lecture will explore the engineering involved in creating a single frame of gameplay in the commercial video games, Zool (1992) and Snake Pass (2017). Both games have their roots in Sheffield: the first with the 80’s software house Gremlin Graphics and the second with its spiritual successor, Sumo Digital. Pitched for a general audience, the lecture will explain how principles of computer science are used to realise the extraordinary creative visions of designers, artists and animators in interactive games. In doing so it will provide an insight into the interdisciplinary skill sets involved in making games, and how they come together to produce a creative product.


Location

53.3725184, -1.4843904

When focused, use the arrow keys to pain, and the + and - keys to zoom in/out.

Events at the University

Browse upcoming public lectures, exhibitions, family events, concerts, shows and festivals across the University.