Ronald Dyer is a Senior University Teacher in Project Management at the University of Sheffield’s, Management School. He possesses over 20 years of project management experience across financial service, education, agriculture and energy focused organizational transformation initiatives. He has worked on several large IT integration projects at Goldman Sachs, Citi-Bank and the Inter-American Development Bank.
His research focuses serious games, gamification and play with a specific interest in the use of these tools for improved risk-based thinking practices within projects. He also has a strong interest in artificial intelligence, serious games/gamification & theories of play as a lever for pedagogical innovation and ideation to support general learner improvement & retention.
Dr. Dyer is a graduate of Grenoble Ecole de Management, France, where he attained a Doctorate in Business Administration, holds an MBA in Project Management from - Henley Graduate School of Business University of Reading, UK as well as undergraduate degree from Wilfrid Laurier University, Canada in Business Administration.
Each class represents a unique experience in teaching and learning not just from the perspective as a lecturer but also learning from students through expression of viewpoints, discourse and disagreement. As such the use of technology is not a requirement but to focus on consistently challenging students to think critically, analyse multi-dimensionally and add value. Technology is integral as an enabler of autonomous learning and verisimilitude especially when used supplementally to support translation of conceptual knowledge into procedural.
Research topics of Interest Included (but are not limited to):
1.The impact of uncertainty & risk performance improvement from ideation to commercialization
2.Gamification/Serious Games utilization for business model optimization (i.e. supporting risk, innovation, problem-solving and decision-making processes within organizations)
3.Behaviourial Risk, Uncertainty & Sense-Making for improved decision-making in Mega-projects
4.The role of games, gamification and artificial intelligence for institutional capability & capacity building in teaching & learning towards creation of new educational business models, assessment and organizational process performance improvement.
Enterprise Risk Management, Risk Assessment, Strategic Risk Management Gamification, AI & Decision-Making, Project Risk Management
Selected Recent Publications
Dyer, R. A. D. (2017). Cultural sense-making integration into risk mitigation strategies towards megaproject success. International Journal of Project Management. doi:10.1016/j.ijproman.2016.11.005
Hepworth, A., Misopoulos, F., Manthou, V., Dyer, R., & Michaelides, R. (2017). Exploring ad-hoc portfolio management: Does it work, and is it the flexibility that supports project portfolio management?. CENTERIS 2017 - INTERNATIONAL CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS / PROJMAN 2017 - INTERNATIONAL CONFERENCE ON PROJECT MANAGEMENT / HCIST 2017 - INTERNATIONAL CONFERENCE ON HEALTH AND SOCIAL CARE INFORMATION SYSTEMS AND TECHNOLOGIES, CENTERI, 121, 345-355. doi:10.1016/j.procs.2017.11.047
Bahadoorsingh, S., Dyer, R., & Sharma, C. (2016). Integrating serious games into the engineering curriculum - a game-based learning approach to power systems analysis. International Journal of Computational Vision and Robotics, 6(3), 276. doi:10.1504/IJCVR.2016.077372
Dyer, R. (2014). Exploring the Relevancy of Massive Open Online Courses (MOOCs): A Caribbean University Approach. Information Resources Management Journal (IRMJ), 27(2), 61-77.